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Earth 2

Earth 2

When a planet is discovered in the Alpha Centauri system - the closest system to our own Sun - it is quickly named Earth 2 by an opportunistic media keen to encourage a feel-good mood in an American downturn. The authorities feel compelled to respond by initiating a project to send a manned spacecraft to Earth 2. During a practice drill by trainees their spacecraft is accidentally launched. The occupants must battle to conquer their new environment while the project team attempts to locate them. Both groups are challenged in unexpected ways. In both groups a hero emerges.

 

Butterfly Summer

Butterfly Summer

Rhiannon has reached that delicate stage in her life where she yearns to move on from girl to woman and to be accepted as a grown-up. When she finds an egg that must have fallen out of its nest, it is her natural inclination to care for it - and that is when she has her first dream. The egg is that of a raven, and her friends warn her that the raven is the sign of battle. Yet when transport appears, they are persuaded to ignore that warning. Rhiannon has no hesitation in trading the oppressive customs of her Celtic village for the freedom of the outside world. However, she quickly discovers that there is more out there than she could ever have imagined.

Gardens of the Mind

Gardens of the Mind

The unlikely hero of this fantastic tale, "an ordinary", is alerted to the plight of a young girl by her scream which he picks up across the cosmic flux. His response leads him into a horrifying confrontation with the noxiously evil warlord Myparan, and sets in motion a train of events both amazing and terrifying. With the help of a member of the "elite", the hero rescues survivors of Myparan's collapsing empire and they become part of his quartet of friends. But the young girl, a mere "fluttering creature", remains trapped. When the friends set out to rescue her, they are assailed by an unidentifiable foe; the days of combat are not over. This adventure takes the reader to the mysterious realm of "mind-space" and an incredible world of time capsules, magic stone circles and supernatural powers. The author uses words so effectively that the action passes seamlessly from this world to the physical world with which we mortals are more familiar. The prose flows as smoothly as the plot and the tension is sustained until the very end. Are the friends able to make their way through the labyrinth of secrets that surround their enemy? Will evil finally be vanquished?